GameJam
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  1. S2024
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  3. S2023
  4. F2022
  5. S2022
  6. F2021
  7. S2021
  8. F2020
  9. S2020
  10. F2019
  11. S2019
  12. F2018
  13. S2018
  14. J2018
  15. F2017
  16. S2017
  17. F2016
  18. S2016
  19. F2015
  20. S2015
  21. F2014
Resources

The Fall 2016 Edition of the GameJam is currently ongoing (2016 October 6–8).

The theme is "I made a mistake...". We had about 40 participants on 12 teams.

Congratulations to the winning teams!

  1. What on Earth? by Josh Teigland, Austin Goggans, A.J. Pegues, Ian Proano, Alex Moore
  2. Line Bounce by Edric Yu, Aaron Walter, Micah Stewart, Caitlin Gaff, Lauren Thomas
  3. The Custom Rendering Engine Was A Mistake But It Worked, And That's Pretty Sick by Nathaniel Katzenberger, Eric Krauss

Similar to S2016, each team can have at most 2 programmers but any number of other members (designer of graphics, music, sound, storyboard, character, level, etc.). All Taylor students are invited, not just CSE students or programmers. Freshmen are encouraged to participate. Bringing friends is also welcomed. The competition has a $10/participant fee to help in covering cost of trophies, snacks, and drinks. An informational meeting was scheduled for Tuesday, September 20 at 6:00pm in Euler 218. Meal transfers for Friday and/or Saturday evenings are available until noon on Thursday, September 22. After the noon Sep 22 deadline, meal transfers will not be available. A sign-up sheet is available in the CSE Department. Or, sign up electronically by sending an email to Lara Horsley (email) with your Taylor ID. If you email before September 22, specify which days your want meals transferred (Neither, Friday, Saturday, Both). Each participant must send an email from their own Taylor email account. In other words, you may not sign up other people.

Here is a link to the Fall 2016 Edition Poster.

Here is a link to a Taylor Echo article Creative Coding by Laura Koenig.


Pictures

More photos coming soon!


The list below shows each team along with its members and the name, summary, and a screenshot of their game.
gfxcoder